The anatomy of a creeper.
Multiple close explosions may propel objects further, but have no cumulative effect on the destruction of a block. This is because explosions’ damage to blocks is evaluated individually (per explosion), and blocks’ blast resistance does not become “weakened” per explosion.
“Destroyed” blocks have a chance of dropping as collectible resources (and otherwise disappear), and this chance is one divided by the explosion power. So, a creeper blast (uncharged) will have a 1/3 chance of dropping a block.
The propulsion effect of explosions is often used for TNT cannons, and can also be used to shoot out gravity affected blocks.
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